Did we come up with all the necessary components for analyzing and describing interactive systems?
I think that there are more than enough of the components.
– what components seem irrelevant? Why?
For me irrelevant are the components that I was unable to fit into the activity theory framework. That would be:
– do what degree the list of components is concurrent with the components of the activity theory framework?
I tried to divide the elements according to the activity system’s graphics and this is what i got:
Subject
Object
actors; participants
Mediating artefacts
restrictions / limitations (time,money, budget…); tools; resource
Rules
Community
not defined
Division of labour
role, plan – by them the division of the labour should be defined
-are there components which are not covered by the activity theory framework, but the activity theory framework could benefit from?
– currently we have a long list of components, which can be definitely shorten. How would you do that?
I would shorten them respectively:
Subject
project manager – a person responsible for creating an activity plan (project plan) and carrying it out
Object
participants – the “workers”
Mediating artefacts
methodology – a collection of tools/means for organizing a processes/activity
Rules
rules – a process may be defined by a set of rules (e.g. a degree is handed after completion of a specific curriculum)
Community
IMKE students and professors
Division of labour
role, plan – by them the division of the labour should be defined